
Many fights with knives, guns, punches, kicks, magical attacks of electricity, fire, ice, wind… Summoning and fighting monsters, soldiers, robots, aliens. Several difficulty levels are available, and a Hard difficulty level unlocks once the game is completed for the first time.

The combat system is difficult enough in itself, but once mastered, many challenges await you. The movement of the camera as well as the multiple simultaneous actions required can make the game difficult for neophytes to approach. Topics: Combat, friendship, ecology, corporation, army, betrayalīusiness model: Just need to buy the game once.Īvailable in physical (blu-ray) or digital (download on console) Take over Cloud Strife, the mercenary who joins a group of eco-terrorists to stop Shinra from absorbing the planet’s energy, and oppressing the population.Īnd Yuffie a new character, in 2 chapters that takes place after the main story. Normal price is okay for this game, if your own pace is about average you will spend about 30 - 40 hours on your first playthrough and about 50 - 60 hours for the platin trophy.Final Fantasy VII Remake Intergrade contains the reinterpretation of the cult game of Playstation 1: Final Fantasy VII Remake and 2 additional story chapters called INTERmission. There are a bunch of new tracks, maybe missing the Uematsu charme, yet i could listen to some of them for hours.

I really like the cinematic approach they are taking with the music, also the transition from normal to battle. Some are arragenments or remixes of the original FF7 Soundtrack, done by Masashi Hamauzu (hand picked by Uematsu) and Mitsuto Suzuki, both of them know for their Music in the FF 13 Series. This game alone has a big enough Soundtrack that you can fill 7 CDs with it. I love game soundtracks, a game with a bad soundtrack can be hard for me to enjoy, no problems here though. Presentation: Game looks gorgeous, just a few places were you just see the limitations of consoles (sometimes the resolution of the background is fuzzy). Wish there were more, or you could do most of them without playing through a bunch of story first, then again i had a blast with them. Square Enix can do cutscenes, enough said.

And to be fair, the Original FF7 was at least as linear as FF7R. Without interactions between characters, this would be hard to bear, good thing there are things that make the world feel more alive than the dreaded Tunnels of FF13. Camera (like in most 3d games, the Camera is your biggest enemie), Air Combat (flying monster were a pain without a ranged weapon), maybe better invincibility frames for the roll. Though there are thing i hope they work on. Gameplay: The gameplay has about 4 things 1.Battle 2.Walking, Running and a bit of Platforming with Dialogue 3.Cutscenes 4.Minigames 1. I count myself to the 2nd group, yet i will try not to have too high expectations. At that Point you either hate the game with a passion, or you are curious were they will be going with this.

Aside some Chapters flashing out some Side Characters the game is faithful until the last 2 Chapters. They are extremely biased and not very objective. They are extremely biased and First of all, most negative Reviews you see are people unhappy with the direction the Story takes in the Remake. First of all, most negative Reviews you see are people unhappy with the direction the Story takes in the Remake.
